Moth - Doctor
I provided the voice of a doctor in a mental hospital in this psychological thriller short film.
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Dante's Inferno - Lucifer
When I played this game, I loved every voice in it except Lucifer's. I felt that his voice was too smooth, too classy. I understand that is exactly what sin IS, and how it entices sinners to sin in the first place, but I still thought that for this game, when he spoke, he did not sound evil and gruff enough, so I did my own take on the character.
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L.A. Noire - Captain Donnelly
My attempt at an Irish accent. This is the introductory scene for the character of Captain Donnelly in L.A. Noire. I still cannot figure out why Rockstar Games decided to spell "Noire" with an E, when it is normally spelled "noir," but whatever. NOTE: For some reason, the video player on this site does not like the video file, so there will be places where the lip movements are out of sync, but the original file is just fine, so I do not know what else to do about it.
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God of War II - Icarus
Another part of my extended sound reel. In this segment, I portray a half-crazed version of one of the most famous characters in Greek mythology.
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Team Fortress 2 - The Heavy Weapons Guy
This is a completely re-dubbed version of the trailer for the Heavy Weapons Guy in "Team Fortress 2," a game by Valve. There are a few foley sounds missing, primarily because I wanted to feature my voice-over abilities for this piece, not my sound design.
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Team Fortress 2 - Meet the Spy Trailer (redubbed)
This video is also in the Sound Design section because it contains a great deal of both sound design and voice acting. I did every character voice except the Administrator alarm in the beginning.
Position(s): Voice Actor, Foley Artist, Sound Design, Sound Editor |
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